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Cthulhu_ an hour ago

I don't think it was just because you were a kid, if I recall correctly the controls were incredibly unresponsive. Probably a technical reason, that they couldn't or didn't want to interrupt an animation easily, but still.

Years later though, and games like Dark Souls and Monster Hunter have a similar sluggishness / unresponsiveness to them. But it doesn't feel as unfair in those games.