| ▲ | TZubiri 3 hours ago |
| Looking forward to this metric being Goodhart lawed. Like how the strawberry example was overtrained for, or how the pelican on a bike started being used in official release posts. |
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| ▲ | gravitronic 3 hours ago | parent [-] |
| Magic is complicated. I looked at doing something like this but the open-ended nature where one specific card will completely change the rules or require a series of followup events or modifications to the rules engine at hand is just tremendous. |
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| ▲ | 8note 3 hours ago | parent | next [-] | | or, that certain cards when play together make an infinite loop, and so cannot be played/insta-die | | | |
| ▲ | akoboldfrying 2 hours ago | parent | prev [-] | | I was wondering how complicated it could really be, and it turns out that some people showed in 2019 that it's Turing-complete -- meaning that any conceivable computation can be simulated by a MTG game, indeed a game in which every move by every player is forced: https://arxiv.org/abs/1904.09828 IOW, it's as complicated as possible. |
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