| ▲ | an0malous 10 hours ago |
| Devil’s advocate: what’s the point? Is it important to have reading and writing skills if everything can be transcribed through AI? Or maybe it’s not directly important, but the ability to hold your attention on something for 30-60 minutes is? Is reading the best medium for education, or something more like Kahn Academy videos? I also wonder how the Montessori schools are doing, since I believe they focus less on rote skill acquisition and more on creativity. |
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| ▲ | hgoel 4 hours ago | parent | next [-] |
| Reading/writing is a much more dense and navigable way of taking in and recording information than speech. Efficient use of AI requires being very good at reading quickly and having the comprehension skills to pick up on nuances that suggest a hole in the AI's work. In a world where AI is empowering existing experts while risking junior hiring, the young should be aiming to be competitive with those experts, not aiming below even current juniors. If, as a human, you're just acting as a glorified harness around an LLM, you're more replaceable. |
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| ▲ | AngryData 9 hours ago | parent | prev | next [-] |
| In my opinion it is. Reading can convey information faster than even sped up videos, is easier to skim, and has high precision. Im not saying it is the best for everyone, but it has been proven repeatedly to beat out any other method in the majority of the population. Plus its time stability and storage is much easier and reliable. It also could have other side benefits like focus or perhaps something like visual acuity, much like how writing by hand can develop good hand-eye coordination. If someone struggled to write with a pencil for example I would be very wary about handing them sharp tools or knives. |
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| ▲ | snayan an hour ago | parent | prev | next [-] |
| I am not sure what to make of this devils advocate comment. Are you just throwing opposites at the wall? I genuinely don't know how to interpret the query about attention span? Are you suggesting that a lower attention span has no impact? I don't know how I would learn things if my attention span was shit, or even sit with difficult problems or emotions and resolve them. Even just general productivity, which, sure there are some arguments about good vs bad productivity, but in general, any form of productivity will benefit from better attention span I think? |
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| ▲ | larrik 10 hours ago | parent | prev | next [-] |
| The point is that "doing hard things" is required to be a successful adult. Meanwhile, the bar for what constitutes a "hard thing" is dropping fast. |
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| ▲ | watwut 9 hours ago | parent | next [-] | | When I used to read for pleasure, I did it because it was pleasurable. Not because it would be the hard thing. It was fun and easy. What this particular chain of thoughts shows is that adults don't read for pleasure either, they associate it with an uncomfortable hard thing one should to do "build character". | | |
| ▲ | hgoel 4 hours ago | parent | next [-] | | This is conflating hard with unpleasant. A child just learning to read is going to find it hard to do, yet through adults pushing them to do the hard thing, they learn to read and sometimes begin to find it to be pleasurable. Building most skills is hard, yet that doesn't exclude taking pleasure in it. Many of us taught ourselves to code, the fact that we enjoyed it doesn't mean it wasn't also hard. We've all learned the lesson that sometimes you have to struggle through something hard, to be able to access better pleasure. | |
| ▲ | ambicapter 4 hours ago | parent | prev | next [-] | | Everything is easy when you've done a lot of it, that's how the brain works. | | |
| ▲ | andrew_lettuce an hour ago | parent [-] | | That's coasting though, or at best flow. Neither state makes you better. The entire point of making something easy is to be able to build on it. | | |
| ▲ | somenameforme 43 minutes ago | parent [-] | | I don't think this is accurate. In basically every single game or sport with measurable outcomes, doing things are relatively simple to you (and often enjoyable) endlessly - drives improvement. If you want to make the argument that it's muscle memory in e.g. shooting freethrows in basketball, then you can see the exact same thing in doing chess tactical puzzles. There's even one successful learning method called the Woodpecker Method where you endlessly repeat over the same series of tactics working to get the time it takes you to do them down to essentially instantaneous. And it works excellently for improvement, and I obviously don't just mean improvement at doing that set of tactics. |
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| ▲ | an hour ago | parent | prev [-] | | [deleted] |
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| ▲ | an0malous 9 hours ago | parent | prev | next [-] | | I mean it’s obviously not just that otherwise we’d make every kid play the original Donkey Kong and call that a success | | |
| ▲ | throwawayAAUGGH 4 hours ago | parent [-] | | The original donkey kong is pretty difficult compared to some of the wide-audience games that have been coming out. As far as I can tell, if the audience of a particular franchise includes younger generations as a majority or near-majority, the difficulty plummets. I don't think "plummets" is even that sensational. See pokemon, kingdom hearts, mario games, final fantasy games. Some franchises and genres have survived but not all of them. I might be missing some other reasons why this could be happening, like increases in game balance and coordination. Play Mario Odyssey for an hour or two then play Super Mario Bros 1, 2, or 3 as one startling example. | | |
| ▲ | somenameforme 33 minutes ago | parent [-] | | That's mostly the MBAification of games that I think is completely disconnected from what most kids want. But the MBA logic is about maximizing market reach. Relatively few people will choose not to play a game because it's too easy, but ostensibly the same isn't true of games that are seen as difficult. Of course Elden Ring, Dark Souls, et al completely proved this to be nonsense (to say nothing of pvp games), but who's gonna let a bit of reality get in the way of pie charts, bar graphs, and powerpoints? In the world of games outside the big money AAA MBA stuff, there's plenty of highly challenging franchises that maintain true to themselves and thrive, even with plenty of kids playing. E.g. - I suspect the median age for Binding of Isaac is well below the age of consent. |
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| ▲ | seventytwo 3 hours ago | parent | prev [-] | | The bar isn’t dropping, it’s shifting. | | |
| ▲ | andrew_lettuce an hour ago | parent | next [-] | | Shifting to a position below where it previously was? I don't get your point... Is there's a new bar? What would you say the new expectation is that doesn't build on previous core skills? | |
| ▲ | 3 hours ago | parent | prev [-] | | [deleted] |
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| ▲ | teeray 3 hours ago | parent | prev | next [-] |
| My pen weighs in at 10g in my backpack and is capable of durably recording information for thousands of years. No battery to charge, cheap, and plentiful. |
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| ▲ | RobotToaster a minute ago | parent | next [-] | | Only if you're writing on parchment, paper only lasts a few hundred years. | |
| ▲ | eru 2 hours ago | parent | prev [-] | | I use my fingers to interact with computers, and they don't have any extra weight at all, as they are already attached to me. You need to also count the weight of the paper. And, no, your pen and paper are not able to durably record information for thousands of years. Unless you have some really bespoke setup. |
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| ▲ | stogot 3 hours ago | parent | prev | next [-] |
| This has been tested: human instructor vs video, and the human instruction provides measurably better outcomes by an order of magnitude |
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| ▲ | seventytwo 3 hours ago | parent | prev [-] |
| What an asinine take. |