| ▲ | macNchz 4 hours ago | |||||||
I’ve had a half-written blog post in this vein for a while now using a fantasy RPG analogy: if you play a character that uses mana in any of these games, you’ll learn fairly quickly that using it all up all the time on trivial battles and running around empty leaves you with none when you genuinely need it. Your mental energy deployed at work is not so dissimilar: keeping some in the tank gives you the option to deploy it strategically, rather than risking your health (burnout) when something unexpected comes up. If you join a group in one of these games with a player who is bad at managing their mana, you’ll also find that they’re not such great teammates, either. | ||||||||
| ▲ | asdff 4 hours ago | parent | next [-] | |||||||
One thing I've noticed myself, if you are not sufficiently challenged for a while it can be extremely difficult to surmount the next challenge. Peak "abilities" for me in whatever categories has always been when I had enough work in front of me to just chug away like a machine, and enough trust where I didn't need to stop and constantly explain myself but could just work uninterrupted towards the goal. Skills would grow like wildfire and tasks would be completed sooner than expected. Unfortunately very few jobs are structured to take advantage of that. So many blockers and distractions from you getting into actual deep work. | ||||||||
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| ▲ | boogieknite 2 hours ago | parent | prev [-] | |||||||
or if youre like me you end an RPG with like 29 ethers that using early would have made life a lot less grindy | ||||||||