| ▲ | sylware 2 hours ago | |
I think this is only the top of the iceberg. I say that because I play some timing tight action games natively on elf(glibc)/linux. Let's take an example with one of the toughest: Silksong. I was trying to beat lost lace, her timings were too tight and nearly at each try I was locked in some hardly humanly dodge-able pattern combination. I knew all of her patterns by heart after zillions of tries. Then, I started to have strong suspicions: I closed all background apps, disconnected the network and try again... did beat her, first try, super ez, like she was transparent to me and slow, I could "read" her and react in time easily. I am running a Zen2, 12 cores at ~4GHz... and native x11 with xorg, sooo... the main culprit seems to lie in game engine programming and then would not completely tied to wayland programming (don't worry, I am coding my own wayland compositor, so, I am going to move to wayland, well actually designing a 'binary layout' for a wayland compositor to be accurate). I am now in a Silksong steel soul run, and you bet I'll keep this experience in mind, because when I watch video streams of other people fighting some bosses, I can cleary "read" their moves like it is "slower" and which seems much less "aggressive", but once I fight them on my system, nope, I get a much harder time at reading the boss patterns. The "closing all apps and disconnecting the network cable" did not change a thing here, because I am currently fighting "ez' bosses then I always manages to get rid of them before I get really used to their patterns again... we will see with later and harder bosses. But this could be another [obvious] culprit: stress. I know I am very, VERY, sensitive to stress: it disrupts severely my mind and worse with very little of it. In other words, I would have "brain fog" while fighting a boss because of stress, and the time I did beat lost lace in one shot ez: I was "testing" something without the stress instead of actually trying to beat her... a abysmal difference. | ||
| ▲ | embedding-shape 2 hours ago | parent [-] | |
> I am running a Zen2, 12 cores at ~4GHz... and native x11 with xorg, sooo... the main culprit seems to lie in game engine programming and then would not completely tied to wayland programming (don't worry, I am coding my own wayland compositor, so, I am going to move to wayland, well actually designing a 'binary layout' for a wayland compositor to be accurate). FWIW, I have similar frame pacing issues with Gnome/Mutter/Wayland with a AMD CPU + Nvidia GPU but that very issue doesn't happen with Xorg at all. Might surface even larger issues if you go towards Wayland instead :) | ||