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Aurornis 2 hours ago

Even the Pokémon Go world model headlines were stretching the reality of what the model captured.

If you’ve played the game, the scanning function is only for what they call Pokestops: These are points of interest that you can walk to and get items in the game. The game gives you points if you walk in a circle around one and take a short video.

They’re relatively sparse. At most, they captured some 3D models of some things like signs, small landmarks (up close) and the fronts of some buildings.

The images captured by something like Google Maps are a million times more useful for someone trying to construct a world model with a lot of coverage. The Pokémon Go captures would be useful if you wanted something like a detailed 3D scan of the sign in front the student building or something.

tim333 2 hours ago | parent [-]

Aside from the scanning function, they likely have many geolocated images from people catching pokemon in AR mode.

Aurornis an hour ago | parent [-]

Source?

If this is happening it would be easy to detect by the upload bandwidth spiking during AR mode.

The 3D scan mode is a specific feature you have to use in the app that uploads 100s of megabytes afterward. It advises you to go on WiFi to do it.

If the AR mode was secretly uploading images that would be a scandal in itself.