| ▲ | jordand 18 hours ago | |
For Natural Selection 2, it was mainly the gameplay logic that was Lua, all running on their bespoke C++ game engine called Spark. But yeah, modern Python and Lua can be pushed to high performance. Link: https://unknownworlds.com/en/news/spark-engine-questions-and... | ||
| ▲ | jamesfinlayson 14 hours ago | parent [-] | |
Ah my mistake - I know they ditched Source to pursue their own engine and thought they were going all in on Lua, but doing the whole engine in Lua would have been a struggle I think. | ||