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fe1nroq 2 hours ago

well, i never could afford it, but was so intrigued by it. i was hopeful that this would be the product to usher in HMDs as more than a medium for indie gaming. i thought that perhaps, with the biggest in consumer tech producing their very own XR headset, we'd surely see rapid developments in device weight, lens and display quality, pricing, and whatnot. don't get me wrong, great strides have been made, but still, XR for productivity doesn't feel as if it has crossed a certain threshold. The devices are still too weighty, 4k-per-eye is still too expensive, and glasses like that of XREAL are heavily limited in FOV. ultimately, not enough is offered, in my mind, to justify dropping two bands on something like the Galaxy XR, when two 1080p monitors costs ~$300, and a portable laptop monitor extender costs ~$150. one of these days, but certainly not now.