| ▲ | lubujackson 2 hours ago | |
I think there is a big difference between a surgeon, who is performing a specific task with a clear outcome, to a woodworker, who might produce a unique piece of art or a functional chair. I think the surgeon-type tasks will be replaced eventually. More interesting are the woodworker types, which has some similarities to SWEs. When industrialization hit, we definitely lost a ton of craftsmanship and craftsman, but a standard Ikea chair is less likely to wobble than the average chair at a much better price (for a random example). Yes, we traded artistry for convenience, but what we really did was bifurcate our needs between "some place stable to sit" from "a beautiful chair for my home". Most people wanted the former more than the latter, and the same applies to software. If we split the roles into buckets, many woodworkers disappeared, some became artisans, some became designers for industrially-produced products, and some catered to Luddites for a long transitional period. Despite Anthropic's claims, SWEs won't disappear in a year but over a generation or two, no matter how good LLMs become. Obviously software is much more complicated and integrated into other elements of business, which in a way makes it more vulnerable to AI taking over and in another way will be at the mercy of larger shifts to how businesses organize human roles and responsibilities. What we call "taste" comes down to "intent" - what the hell does a company do? What should it be doing and how should it operate? These will be the only questions that matter and the one thing LLMs can't replace since they will always choose the most default path. So I think human's roles will be to inject intent/taste at different levels of abstraction throughout an organization. | ||