| ▲ | mixolydianagain 6 hours ago | |||||||
some of the STL is easy to improve on. For example, std::unordered_map performs poorly due to pointer stability requirements in the standard. Most performance sensitive C++ codebases will use something like abseil's hash maps instead. | ||||||||
| ▲ | spacechild1 5 hours ago | parent [-] | |||||||
Just a heads-up: if you're already using boost, boost::unordered now has open addressing containers (unordered_flat_map and unordered_flat_map) and they are among the fastest. | ||||||||
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