| ▲ | Epitaque 4 hours ago | |
Did not read the paper (sorry) but I wonder how this compares to mesh splatting (https://meshsplatting.github.io/). I feel like mesh splatting can produce higher quality results because triangles are very good at representing sharp features, and gaussians aren't. | ||
| ▲ | dpark 3 hours ago | parent [-] | |
But only in the same sense that triangles are bad at representing curves, right? It seems that’s a wash. | ||