| ▲ | avaer 6 hours ago | |
This is "rendering a 3D world". It's basically the exact same techniques that traditional rendering uses, just with a different primitive that's not triangles. Everything else pretty much carries over. If you mean the technique of splatting specifically, Dreams for PS4 [1] is prior art. If you mean pre-rendering, there's Myst and games like the original FF7 for PS1. | ||