| ▲ | forinti 4 hours ago | ||||||||||||||||||||||||||||
So if you need speed, you just have to swallow your OO programmer's pride and put your data in arrays. | |||||||||||||||||||||||||||||
| ▲ | jayd16 an hour ago | parent | next [-] | ||||||||||||||||||||||||||||
If you have hot loops with millions of iterations at a time, structure your code accordingly. Its not anti-OO to choose the right data structure for the job. | |||||||||||||||||||||||||||||
| ▲ | bob1029 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
And avoid moving said data between physical threads as much as possible. Most of the bottlenecks I see are not due to the organization of data. Unnecessary communication of data is the #1 offender. | |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
| ▲ | theandrewbailey 3 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||
Maybe someone can write an OO language where arrays of structs are automatically stored as structs of arrays. mild /s | |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||