| ▲ | nickyvanurk 2 hours ago | |
Location: Chiang Mai, Thailand (Dutch national) Remote: Yes Willing to relocate: Yes Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code Résumé/CV: https://nickvanurk.com/resume.pdf Email: nickyvanurk@gmx.com Github: https://github.com/nickyvanurk LinkedIn: https://www.linkedin.com/in/nickyvanurk Discord: jycerian Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: https://nickvanurk.com/8bit.mp4 Optimizing things gets me all excited. Check out these Three.js projects I made: https://mechacraft.io https://everwilds.io/ and https://nickvanurk.com/capping/ https://nickvanurk.com/prototype/ In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released). I find I enjoy web/typescript more than native/c++ so I would like to return to that space. If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord! | ||