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fintler 6 hours ago

I had fun reading this. Thanks for sharing.

With dendritic compartments, this seems like a waste of a perfectly good neuron that we could productively use elsewhere. ;)

Note that a SINGLE neuron can compute nonlinear functions like XOR.

Shameless plug: If anyone is interested, I did a post a while back on how neurons can act as logic gates:

https://blog.typeobject.com/posts/2025-neural-logic-gates/

This article builds on the first and creates a half adder out of neurons:

https://blog.typeobject.com/posts/2026-timing-is-the-bit/

shomp 5 hours ago | parent [-]

Research question: does it make sense to make a new family of logic gates using neurons? My intuition says there is a rich texture/fabric to uncover here. The best analogy on hand right now is legos: rather than 2-knotch legos [standard gates like NAND, XOR] what about some sort of new, irreducible gates that are bigger "legos"? Been a while since I played with logic gates but my intuition says there is something lurking below the surface. A new class of irreducible gates, maybe cross-connections? Like compacted multilayer gates? Think SHA-512, how certain bits feed into different layers of the "puzzle". Optimistic this thought-amalgam serves you in your continued research :)

fintler 5 hours ago | parent [-]

Yes!

I started going down the path of building a ripple carry adder already (which seems to work fine). Then I was going to try for a full on ALU, then some sort of ISA that sits on top of it all.

I have no idea what the end result will look like if it all comes together. Hopefully I'll find some weird primitives along the way. :D

It's very hand-wavy, but I'm kinda hoping I can somehow have a machine manually constructed out of neurons that can naturally interact with one built with looser hebbian learning rules.

shomp 4 hours ago | parent [-]

The ISA could be really cool, having lots of "combo" commands that might reduce program length dramatically. Think ADD and MULT and SHIFT all in one command, to give a simple analogy.

On the interaction, one system uses a clock signal / metronome and the other is all cascades. The clock signal is like a metronome calibrated to the duration of the longest cascade = "critical path." It seems clear that these can interact smoothly, as one simply has the training wheels of the clock, while the other is about progression-via-propagation.