| ▲ | kristiandupont 4 hours ago | |
The backend for a game is not just an .exe file. It can be a mess of a system that relies on all kinds of services that need maintenance and that one dev who knows how to reset the cache. I agree that it's shitty that buyers can lose access to a game they bought, but I really struggle to see how this could function practically. | ||
| ▲ | lucb1e 3 hours ago | parent | next [-] | |
> It can be a mess of a system that relies on all kinds of services Nowadays, this is much less of a "can" and more of a "definitely is" :( Based on what I see as (non-game) security consultant in terms of service complexity, what modern FOSS projects consider a normal container constellation, and on what I see from at least one indie dev whom I personally know. It has been a topic I've brought up since he put so many hours into it and the game is fun and the binary didn't even run if you don't have a compatible Google Play Services version, much less the various back-ends that it connects to for accounts, level data, level thumbnails, matchmaking, etc. until you even get to the real-time multiplayer server | ||
| ▲ | ChoGGi 3 hours ago | parent | prev [-] | |
At the very least this hopefully stops them from suing modders that recreate the server software. | ||