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overgard 3 hours ago

That's a product, not a skill. We're not talking about people getting cheap cars, we're talking about nobody being able to make a living anymore. And no, this isn't like other revolutions, because there's no "upskilling" into it when it threatens all white collar work. (I'm sorry but I don't think prompting AI is going to be some amazing new profession, it'll be at best a transitory phase). Best case is to buy some durable jeans and learn a trade?

Of course, I don't think this is happening any time soon because I don't believe the hype machine. But if you do believe the hype machine, you should be honest about what you're facing.

Also, for what it's worth as a person that's written (and will continue to write) games and tools etc., there were already plenty of forces democratizing that (free engines, asset stores with reusable code and art, etc.) The difference was that there was still skill involved, and at the end of the day you were paying another human being for their effort if you bought or used pre-existing components. There's no skill in AI, not really.

Also, I'm really not that interested in playing a game created by AI, and judging from the reaction gamers and game developers have had to this technology, I don't think many people are. So, yay, you can make a game that has a tiny audience with zero satisfaction from having done something hard and learned something? Also it's likely going to be extremely derivative, because the AI can only really work with what it's been trained on.