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AndrewKemendo an hour ago

No, I don’t know what those are. (Looked them up and I don’t teach every possible handler, but I teach people how to do structured inputs etc..)

I teach TDD philosophy as well as conways law, parnas hiding etc…without using those terms

So things like problem decomposition into tractable chunks minimum viable product, prototyping, how do you iterate, write the smallest possible test… you know things like this which are just taking incremental work and then iterating on it

It’s basically everything I’ve learned about building stuff since 1997

**Interestingly I thought prompt engineering was going to be a fad but it’s turned into a whole ass new discipline which makes less sense as more robust toolchains come into play and models handle the context interpretation better