| ▲ | ux266478 an hour ago | |
SteamOS leverages namespaces via pressure-vessel already. The problem exists exclusively on Windows. Paravirtualized drivers introduce API incompatibility issues and decades of cumulative engine infrastructure made for Windows using the Win32 API means nobody wants to swap over to using UWP and thus AppContainers are a non-starter (and that's without getting to sacrificing Wine/Proton compatibility). The native isolation mechanisms like silos are things that require wrangling by professional sysadmins, I didn't even know they existed until I started writing this post. The real question to be asking is why is sandboxing so bad on Windows? Despite some searching, I still have no conclusive answer as to how to go about filesystem isolation in Win32-space, or if it's even possible. | ||
| ▲ | malkia an hour ago | parent [-] | |
Sandboxing is quite easy (user-wise), once you install the sandbox system. By default it allows only a single sandbox, and with small `.wsb` file you can drive what's visible from the host, whether the GPU should be active, etc. - https://learn.microsoft.com/en-us/windows/security/applicati... It's great for testing, and Sandbox is just the tip of the iceberg of what Windows Containers support - e.g. maybe someone can come up with "launcher" that goes through it (somehow). | ||