| ▲ | epaga 7 hours ago | |
Thanks a lot! Any ideas how to make it less dry? :) That's kind of par for the course for submarine sims, I suppose... | ||
| ▲ | applfanboysbgon 6 hours ago | parent | next [-] | |
Is it? I'd really expect submarine sims to be wet. Rather extremely so. In more seriousness, I think it's fine for this kind of simulator to be 'dry'. There are a million games on the market, each can have its own niche, I think this one appeals to a very specific type of nerd and doesn't need to appeal to the mass market (and really, probably can't without a degree of production value that goes beyond the scope of an indie game; I think to get mass appeal you would probably need hyperrealistic 3D graphics and such). | ||
| ▲ | conception 6 hours ago | parent | prev [-] | |
I would say in this case dry is preferred. It’s a niche thing. Let it be niche :) we need less common denominator content in the world. | ||