| ▲ | Intralexical 2 hours ago | |
Since splats sample the light field after surface reflection, you can't do realtime shading with splats the way you can with raytracing and rasterization. I guess it could be animated like a holographic movie, but not like a video game and not like a 3D editor, because the light for all angles in all frames has to be precomputed. | ||