| ▲ | db48x 2 hours ago | |
It’s easy but a bit data intensive. Take two 3D splat images at different times, optimize them, then interpolate from the first to the second. Repeat at intervals. Now you have a video. A full moving subject is about 500Mbps, although it depends a lot on the quality of the source images that you make the 3D splats from and how detailed the output image is. Search for “4D gaussian splats” to find references. | ||
| ▲ | cubefox a few seconds ago | parent [-] | |
That's just animation like an animated GIF: a series of static frames. What's more interesting is animation in the sense of deformation, as in skeletal/skinned meshes. These deformations require minimal data and can be generated dynamically. | ||