| ▲ | steezeburger 7 hours ago | ||||||||||||||||
Does it just make it easier to get in a position you want or does it give you more natural looking positions as well or any other benefits? It's pretty fun to play with! | |||||||||||||||||
| ▲ | dagmx 6 hours ago | parent [-] | ||||||||||||||||
It means that you can lock the end point to a position and figure out the rest of the pose. Imagine a character walking with forward kinematics. Every time you move the characters hips , you’d have to rotate the leg joints and make sure the foot doesn’t slide. Remember virtual characters don’t have friction. IK lets you lock the foot in a spot so you can animate the body above it without having to spend time matching the foot position. In a real world, this is like if you tried to put your hand on a door handle while jumping up and down. It’s easier to keep position when you hold the handle than if you were to just touch it. | |||||||||||||||||
| |||||||||||||||||