| ▲ | arexxbifs 2 hours ago | ||||||||||||||||
> Imagine asking “What will be changed by the internet?” in 1997 Pretty much all of the stuff that was suggested back then or earlier: Shopping, advertising, video conferencing, collaboration, software distribution, media consumption, banking, finance and of course communication overall. Most of these ideas weren't exactly new in 1997, but go back to services like CompuServe and even Douglas Engelbart's Mother of All Demos. The bottlenecks were bandwidth and personal computer performance (both of which were then predictably following Moore's law), not human imagination. A few examples that a lot of people correctly extrapolated from: NLS (1968), PictureTel (1987) and later LiveShare, IndyCam (1993), CUSeeMee (1995), RealAudio (1995), RealVideo (1997). Perhaps the core business problem with LLM:s isn't finding a product-market fit, but that our imaginations have been running wild with expectations on "AI" since at least the 1950s, and now we have something that quacks - but doesn't quite walk - like a duck. | |||||||||||||||||
| ▲ | thrance an hour ago | parent [-] | ||||||||||||||||
Knowing why we're trying to build something is a good smell test to segregate promising tech from snake oil, in my experience. Take quantum computers for example, a lot of the time people will compare that to the dawn of classical computing, with claims such as "we can't know yet what we'll be able to achieve, we have to build it first!". Except that even the first classical computers were built with goals and applications in mind. Turing's was to decrypt Nazi codes, for example. Instead, when asking a quantum computing company what they're trying to achieve, they'll gesture vaguely at "chemistry, finance, ecology". | |||||||||||||||||
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