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weberer an hour ago

It doesn't need to be open source, you only need to provide server binaries to download. This was the standard until circa 2010. People were able to host dedicated servers themselves.

Terr_ 31 minutes ago | parent | next [-]

That would be an improvement over nothing, but closed-source means that the game is still going to die as soon as someone finds a security vulnerability (or even just a gameplay glitch) that can't be feasibly patched.

Imagine an MMO where special text in the chat causes viewers' clients to crash, or a glitch exists to duplicate items or money, or where anybody can crash the server to run arbitrary commands.

pests a few seconds ago | parent [-]

I play SubSpace (a MMO spaceship game released in the 90s) to this day. The original server binaries were left on the original CDROM by a programmer. Then PriitK, a creator of Kazaa and then Skype, went on to re-create the client due to cheating/hacking, naming is Continuum. Years later the server is reimplemented as A Small Subspace Server (ASSS), making it a complete fan remake of the original game. We even got on Stream Greenlight.

https://store.steampowered.com/app/352700/Subspace_Continuum...

bluGill an hour ago | parent | prev | next [-]

I want to host a closed search server that's not being updated on today's internet. It might be good enough for home use, but definitely not if I want my friends to connect.

Imustaskforhelp an hour ago | parent | prev | next [-]

Although I get the idea of providing server binaries but if one has to absolutely do it, then provide great modding efforts behind it.

But I have found that the greatest modding efforts/community can be generated by open source. Balatro for example is easily modified in the sense that although it might not be open source but iirc its lua files are visible.

There are other games as well which have something similar imo although that being said its possible to create modding efforts without open source in general too with say something like for example old versions of counter strike.

Personally I would prefer open source though if its possible but I understand that some game studious might be worried about it but I don't quite understand it if they are shutting down the game anyway though. I think that @mjr00's comments are nice about third party library etc. which cause issues in open sourcing so its good to have a discussion about that too (imo)

neksn 28 minutes ago | parent | prev [-]

Closed source binaries rot.

tshaddox 23 minutes ago | parent [-]

No worse than the closed source binaries of the games themselves, surely.