| ▲ | ldoughty 4 hours ago | |
Really cool! But right as it was nearing 4,000, it seems to have corrupted itself and no longer got any scores above 0. Not sure if that's a code bug or a neural net issue. avg500 -4.6 last 500 episodes peak 3959.3 best window roll/s 20.68 20-step avg progress 4388 562749 episodes | ||
| ▲ | c1b 3 hours ago | parent | next [-] | |
Yes it just collapses eventually — never stabilizes. The training process is flawed, I suspect it has to do with the fact that some weights blow up over time, you can see in “weights” tab. But at around 4K avg score you should see it solve the env almost every time. Just a demo :) optimized for speed over stability. Reward structure: Step: -1 Dot: +100 Win: +1000 so ~4k is max theoretical score on 6x6. | ||
| ▲ | 3 hours ago | parent | prev | next [-] | |
| [deleted] | ||
| ▲ | 3 hours ago | parent | prev | next [-] | |
| [deleted] | ||
| ▲ | r3trohack3r 4 hours ago | parent | prev [-] | |
I think I noticed it reach “end game.” The snake reaches a point where, if it gets any longer, it is out of squares and hits its own tail. So it finds the route through the squares that it can infinitely loop, never eats the ball, and score starts dropping and goes negative. | ||