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Developing network-based multiplayer games made easy (Python)(github.com)
1 points by tio-fabi 5 hours ago | 1 comments
tio-fabi 5 hours ago | parent [-]

Implementing network-based multiplayer games is a challenge. At the same time, game development has always been a popular choice among beginners.

For this reason I have developed a lightweight server and framework for turn-based multiplayer games in Python. It was primarily designed for a programming course where students work on projects in small groups. However, the use of the server is not limited to educational scenarios.

- Implementing clients is easy thanks to a user-friendly API.

- Adding new games is accomplished by deriving from a base class and overriding its methods.

I would appreciate any feedback.