| ▲ | applfanboysbgon 5 hours ago | |
Setting aside the fact that good content is more enjoyable than bad content, experiences are meant to be shared. Humans are a social species, and a very large part of media consumption goes beyond the actual consumption and into sharing that experience with other people. People build communities around the media they like, and even integrate their favorites as part of their identity, wearing branded clothes or cosplay, decorating their rooms with merch, setting wallpapers, and so many other ways to signal what they enjoy to others. "Content creation for one" rather misses how humans work. Heck, not only media but even tools are subject to this -- people legitimately make emacs or vi part of their personality. > The entire economic model of content creation and distribution is going to explode in the next 3 or 4 years I think this is also inherently self-contradictory. What's the point of distributing content made for one? This gets into the same fallacy that people engage in w.r.t. "applications for one" displacing software developers. Yes, LLMs can pump out buggy software that suits one person's needs, and it doesn't need to be reliable enough to deploy at scale. It serves real utility here, because there was a gap between "the value of such software" and "what software developers are willing to work for", which meant that this software wasn't being created because there wasn't economic value in it. But then, how does one suppose software that has no economic value is going to replace all the professional software developers who were being paid to produce software that has economic value? LLMs filled a gap software developers weren't being paid to do, but given that they were not paid to do it, their jobs are not contingent on the existence of this niche. It simply doesn't follow that being able to produce content with zero economic value, whether that's applications or content for one, will cause an 'explosion' in the existing economic models. | ||