| ▲ | Show HN: Number Gacha, a gacha game distilled to its essence(isabisabel.com) | ||||||||||||||||||||||||||||
| 88 points by babel16 6 days ago | 33 comments | |||||||||||||||||||||||||||||
Number Gacha is a half-parody, half-real gacha game where you roll, unwrap, and battle numbers. Play on Desktop for the best experience! | |||||||||||||||||||||||||||||
| ▲ | davidsojevic 2 hours ago | parent | next [-] | ||||||||||||||||||||||||||||
This is actually a very well-polished game and I think you've definitely got that core gacha distillation down pat! I love that you can solve math problems to unlock more rolls and that you can buy packs and then the "slicing" of the packs is very satisfying too. | |||||||||||||||||||||||||||||
| ▲ | Supermancho 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
If the battle has numeric controls for blocking and other actions (assigned to 1,2,3...) the game would be more fun to try and optimize. | |||||||||||||||||||||||||||||
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| ▲ | AuthAuth 41 minutes ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
OP probably made this as a joke on Gacha but all the comments are unironically enjoying it(including me, I got a legendary 3rd on my 2nd roll) | |||||||||||||||||||||||||||||
| ▲ | SarikayaKomzin 3 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Reminds me of NumberWang from Mitchell and Webb’s skits. | |||||||||||||||||||||||||||||
| ▲ | xyzzy_plugh 4 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
This is very well done. Where are the microtransactions? You could be rich beyond your wildest dreams, dear author, if only you let me buy gems. | |||||||||||||||||||||||||||||
| ▲ | KaoruAoiShiho an hour ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Do people like "gacha"? I thought people played games for the game experience, story, etc, and the gacha is just the monetization mechanic. It's like making a big deal out of paying $20 bucks a month, or buying loads of DLCs for example. | |||||||||||||||||||||||||||||
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| ▲ | amarant 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Love this! I wanna make parody games of all the game genres I don't like now, just to tease. This game is inspiring. And reinforces my previous view that gacha is a silly genre. Yet somehow addictive. What a let down it was when I finally managed to unlock the best number, 69, and it was just another number like the rest of them, because what else would it be? There are layers to this parody. Love it! | |||||||||||||||||||||||||||||
| ▲ | cheald 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Very fun! There seems to be an exception when using the 10-roll function that might need some attention.
Those lines of code are: | |||||||||||||||||||||||||||||
| ▲ | nkrisc 3 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Having never played gacha games but getting a good laugh out of this, is this really a thing people play? How different is the real gameplay? | |||||||||||||||||||||||||||||
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| ▲ | minimaxir 3 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
It's not a gacha essence unless there are numbers with increasingly sexy designs. | |||||||||||||||||||||||||||||
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| ▲ | yakattak 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
This is so silly, but I’m really enjoying it lol. If you wanted to add some extra juice, haptic feedback on the rolls would be super cool! | |||||||||||||||||||||||||||||
| ▲ | knotalegend an hour ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
I’m on level 11 and I’m now convinced the number 7 does not exist | |||||||||||||||||||||||||||||
| ▲ | bschwindHN 4 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
I love the sound design, and the dithered look is also great. Feels more polished than many "real" games. | |||||||||||||||||||||||||||||
| ▲ | soared 3 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Fun! On iOS I can drag numbers into my battle team - it tries to refresh the page when I drag outside a very short range. Edit - refresh fixed it? | |||||||||||||||||||||||||||||
| ▲ | LAAGU an hour ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Its so satisfying to play | |||||||||||||||||||||||||||||
| ▲ | sanex 3 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Pulled a 100, A tier for PVE but still holding out for a 69 and a 42. | |||||||||||||||||||||||||||||
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| ▲ | soared 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
3rd pvp round is 852 and seems quite difficult | |||||||||||||||||||||||||||||
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| ▲ | whichdan an hour ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Honestly the feedback loop of "do math to roll more" would make this an excellent game for kids IMO | |||||||||||||||||||||||||||||
| ▲ | qwertytyyuu 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
I hate how addicted immediately got addicted to this game | |||||||||||||||||||||||||||||
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| ▲ | Forgeties79 2 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||
This is really clever and one of those projects that strikes the delicate balance of “I could’ve done this” and “actually no.” When I look more closely, the details (which I wouldn’t have nailed) sell it. The slow down as it lands on a number, the way it displays, etc. It really does distill the whole experience down. It’s so reductive yet somehow it makes me want to keep playing. Honestly the more I think about it the more impressive it is. | |||||||||||||||||||||||||||||