| ▲ | dspillett 3 hours ago | |
The bad example has significant lag compared to the good. Also, except when the pointer is over something, it isn't actually a pointer so you might not be able to position it precisely onto something. While trying to position it over something small⁰ it is going to cover the target making the process partially guesswork. -------- [0] ignoring for a moment that something so small is likely bad UX in itself, like the single-pixel¹ border drag targets and scrollbars found on many things these days [1] see similar discussions over in the thread about older UIs at https://news.ycombinator.com/item?id=48104428 for this and related issues - even when we have far fewer pixels on the screen a single pixel wide/tall/both target was often considered bad form. | ||