| ▲ | Scaevolus 4 hours ago | |||||||
Apple could easily support eGPUs if they wanted to, but they choose to have vertical integration over fragmentation or usefulness. It's the same as them not supporting OpenGL or Vulkan: they could if they wanted to be a better gaming/porting target, but compatibility of any sort is not a priority. | ||||||||
| ▲ | cpuguy83 3 hours ago | parent [-] | |||||||
Apple did recently approve drivers for both nvidia and amd, but not for gaming purposes. Apple supported OpenGL plenty, just that the world moved. Apple created metal, shortly after Vulkan was created. "They could support it if they wanted to" is almost a tautology. Of course they could. But then they have to support another thing. They are on the hook when something goes wrong. | ||||||||
| ||||||||