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8note 7 hours ago

my embroidering is going fairly well now, but i need to be able to figure out what floss to buy.

the general idea is to take pictures of birds and mountains, and use a bunch of colour-theory-from-minecraft

to first meanshift a bunch of the image to come up with a lower colour resolution image, then to match that to dmc threads

but then i also want to use tools like the axiom mod to fill in gradients, and to do hue shift/temperature changes to represent shadows, like how bdouble0100 uses purples as a shaded green, rather than a darker green.

ive also been using it to see how the claude code for web setup works, and it feels real poor compared to the cli.

the main problem i think i need to pull to local and do my own code for is the colour sampling from the oklab space. when i try to create gradients from colours already in the list, i ve got a visualization of the line its aiming to follow, but its picking the next colour and placing it out of order vs projecting to the line.

likely my biggest issue is that claude and the like are still bad at thinking in more than 2 dimensions, but i think my vocabulary is also subpar for giving the feedback either in clear linear algebra or colour theory terms.

next idea is for when thats done is to make a mod that turns a survival game into a roguelike - in the style of the hades 2 challenge runs, so i can play a session of the game in a certain biome without having to do all the grind first to get there on a new character.