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s20n 5 hours ago

It's ridiculous how accurate this recreation is to the original, it looks and feels identical.

The author was able to do this just decompiling the exe files, without looking at the original source code. Basically, completely blind.

So it goes without saying: The deaf, dumb and blind kid sure makes a mean pinball.

saghm 4 hours ago | parent | next [-]

I remember in the original there was something you could type when the game was playing the starting sequence (I think it was "hidden test"?) to be able to move the ball with your cursor. I'm curious if this works in this version so I'll probably try it out later when I'm at a computer if no one else has.

edit: It does! I installed the AUR version of it that was linked in the repo README and tested it out, and typing "hidden test" during the game startup sequence lets me drag the ball

Randomno 5 hours ago | parent | prev | next [-]

Just to note, Microsoft provides debug symbols for Pinball

giancarlostoro 5 hours ago | parent | prev [-]

My understanding is you had to NOT look at the disassembled code for a project but have someone else do so and document what they see and that constitutes clean room. Course if I make Claude do the same thing… write a spec from disassembled code, that could work.

ndiddy an hour ago | parent | next [-]

With game modding or decompilation, a lot of people do stuff that's probably illegal but whoever owns the rights doesn't care so they do it anyway. Microsoft is fairly hands off with old stuff like this that doesn't do any material damage to their bottom line. For a more serious example, the full leaked source code to Windows NT 4 and XP has been on Microsoft-owned Github for ages and they haven't bothered taking it down, probably because those versions have been out of support for over 10 years at this point.

You can see on this thread that the original developers of Space Cadet Pinball think this is a neat project so I don't see anything morally wrong either.

Randomno 5 hours ago | parent | prev | next [-]

Yes this isn't clean-room. Though none of these decompilation projects have been resolved in court yet. re3 (GTA3/Vice City decompilation) developers were sued by Take Two but they settled out of court.

pipes 4 hours ago | parent [-]

https://www.pcgamer.com/take-two-dismisses-lawsuit-against-g...

I didn't know about this. Not sure if the developers settled or take two gave up. I would guess the latter as the decompilation / port scene seems to be going strong. Though I don't follow it that closely.

aykutseker 5 hours ago | parent | prev | next [-]

Clean room needs an independent second party with their own intent. An AI rewrite probably doesn't qualify, since its output traces directly to what it read.

Sophira 2 hours ago | parent | next [-]

Maybe it was edited, but from what I see, in the last sentence they said to have Claude make a spec, not to rewrite the code.

koolala 4 hours ago | parent | prev [-]

Just need two AI for a second party.

rvnx 4 hours ago | parent [-]

That also was exposed to proprietary assets or binaries at some point during training

nullsanity 5 hours ago | parent | prev | next [-]

[dead]

andy81 5 hours ago | parent | prev [-]

It's crazy that license laundering is still the primary use case for LLMs.