| ▲ | motbus3 an hour ago | |
The truth is that you can increase prices by 50% and if you loose 50% of sales you are still in a good place as your costs also drop. They have little uncertainty to work with, they don't need their consumers as much. They're continuing their anti consumer policies | ||
| ▲ | mysterydip an hour ago | parent | next [-] | |
Hardware is just one aspect of sales though. I assume they have much higher margin on software, especially rereleases of existing games on whatever the next platform is. | ||
| ▲ | ymolodtsov 39 minutes ago | parent | prev | next [-] | |
That's very simplistic. They also earn money on sales, both first-party and third-party games, so they need a large audience. | ||
| ▲ | gcr an hour ago | parent | prev | next [-] | |
Hang on, halving your sales means doubling your price to stay even (ignoring your own cost), right? I have a bridge to sell you … | ||
| ▲ | an hour ago | parent | prev [-] | |
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