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Show HN: Blamo A vibecoded app for vibecoding vibe games(blamo.ai)
9 points by semateos 12 hours ago | 9 comments

Hey HN, my name is Sam. My buddy Danny and I (and our good friend Claude) have been making this fun app to make and share vibe games. You just describe whatever game pops into your deranged little mind, and BLAMO! there it is, playable on your phone in under 30 seconds.

Super Mario Breakout? BLAMO! https://www.blamo.ai/vibes/7350a500-09bb-4ed9-866d-001006f6f...

Text Adventure PacMan? BLAMO! https://www.blamo.ai/vibes/781cdd12-bc00-4f1a-8c6c-9726e143f...

And not just games, they can be little digital toys, and you can use generative AI _inside_ your creations. So you could make a digital pet generator, or maybe a creepy AI Mother's Day Card maker: https://www.blamo.ai/s/wfVwd

Because we're nerds who love recursion we obviously had to go down the rabbit hole of making a vibe game maker inside of our vibe game maker (and then make a vibe game maker inside of _that_ vibe game maker): https://www.blamo.ai/vibes/aad0b712-6459-48f9-a4ae-639b138a1...

We think it's a fun way to try out ideas and to be spontaneously creative. For example, if you're like me, you've probably had the thought, "is it possible to turn your phone into a vibrator using haptics?" Blamo! https://www.blamo.ai/vibes/ae38f783-f57a-4439-9a10-2bb4c5f77...

Is it possible to get people to throw their phone off a bridge for a high score? Blamo! https://www.blamo.ai/vibes/e01f92cd-b170-4036-a665-da1bab8dd...

Every creation is ultimately a single HTML file with css and javascript. As a very OG web guy (I co-invented the single pixel gif) I love that html is the unit of content, like jpegs for instagram, or mp4s for tiktok.

Because of that it can do more or less anything you think of that can be done with web stuff. 2D, 3D, TTS, haptics, tilt control, your creativity is the limit. But please use the app, it's ahead of the web version, and frankly, it's way more fun: https://apps.apple.com/us/app/blamo/id6758107100

(The Android version is in the process of being vibed by my openclaw agent, who also enjoys making Blamo games.)

So come explore the vibespace with us! Show us what your weird little meat brains come up with, and let us know what you think. Happy to get into the nerdy dirty details with you all here if you have questions. Thanks! -Sam

archleaf 3 hours ago | parent | next [-]

Haggling for bessie was fun: https://www.blamo.ai/vibes/79469cec-44fb-4ccd-bc32-d159794ce...

It's cool you can make a text-based game also.

ttruong 7 hours ago | parent | prev | next [-]

Pretty cool. I showed it to my daughter and she created a chic stylist game with it after playing around with a few of the ones in the app. You should showcase some girl-focused content as well as they make up a meaningful percent of gamers.

semateos 6 hours ago | parent [-]

I love that idea. I have two daughters and their gaming habits have definitely informed what we’re building. My favorites are the multiplayer-1-phone games. E.g. my take on pong: https://www.blamo.ai/vibes/4e20ba08-3239-4ba0-beba-0659cc2f7...

or Hungry Hippos: https://www.blamo.ai/vibes/9363b89a-e427-4a0f-9190-0e6e6c505...

Great for those moments while you’re waiting for the food to come at the restaurant and need to distract the hangry kids.

nimazeighami 6 hours ago | parent | prev | next [-]

Do you think it’s more interesting to play or to create? Meaning, do you believe people will play these games as much as they play Minecraft, or will they use this app to make games more than they do in Unity?

semateos 6 hours ago | parent [-]

I think we end up seeing a similar dynamic as other ugc apps, likely 99% consumers, 1% creators. But I think it’s a different group of creators. Personally, I enjoy making vibe games way more than selfie dance videos, or hot takes on X. This is, for me, the first form of social media that I truly love. I feel way better spending my interstitial time being creative on BLAMO than on scrolling through the other slot machine apps. I am personally hooked on the creation loop, the slot machine reward is when it generates something that is pure gold. That said, I’m sure I still spend way more time playing the games than making them. And it’s easily seen in the data that there are at least 100x more plays than creations in any given time period.

semateos 5 hours ago | parent | next [-]

The other super fun part for me is seeing what my friends create. It’s a very different kind of creative community when the unit of content is an interactable rather than a witticism, rant, or selfie. I’m sure not unlike Minecraft, though again, the affordances there dictate the kind of creator it attracts, someone who is willing to spend many hours placing blocks in complex arrangements is very different from the person who has 100 fun ideas a minute and not the patience to spend months or years realizing them. I think Blamo is a better fit for the latter.

semateos 5 hours ago | parent | prev [-]

I do think in general that UI-heavy game engines like unity are going to lose out to code-centric platforms. The leverage you get from code generation tools greatly outweighs the old ease of use of friendly interfaces. IMO the best interface is a combination of asking for what you want and having it give you the best custom interface for you to apply your creativity. I’ve spent a ton of time in unity, and while I’ve enjoyed much of that time, I also spend a very large percentage of it being infuriated by it. And Unity was, prior to AI, probably the easiest way to make video games that we had come up with. I’ve never had more fun making games then in the last month or so of vibing them with BLAMO.

vunderba 12 hours ago | parent | prev [-]

> Is it possible to get people to throw their phone off a bridge for a high score?

In fact there was actually a fairly well-known app that Apple removed from the App Store about a decade ago that used the accelerometer to measure how high you could toss your phone in the air and catch it. Shockingly, this led to a noticeable spike in repair requests at Apple Stores, and the app was eventually taken down.

> "is it possible to turn your phone into a vibrator using haptics?"

Yes - there's about a hundred of these apps on the app store. Just, you know, make sure your phone is rated IP67.

Other feedback

Make sure the various games subscribe to resize events. I tried the Mario one, and when I maximized the browser window it left a huge blank area to the right.

semateos 7 hours ago | parent [-]

OK, thanks for the feedback.