Remix.run Logo
kuberwastaken 8 hours ago

I really do suck at DOOM - and I did read the paper about BNNs, so I anticipated how it works, doesn't make it any less interesting [0]

Playing DOOM is playing DOOM - if it's through your keyboard or mouse of progressing through the game states to move forward - hope that makes sense.

0 - https://arxiv.org/pdf/2602.11632

Terr_ 7 hours ago | parent | next [-]

Suppose someone builds a framework that maps Doom to a large succession of Tic-Tac-Toe games.

Would the person tasked with placing X and O marks still be "playing Doom"?

kuberwastaken 7 hours ago | parent [-]

you don't have to imagine too far - I made DOOM run through a series of pre-rendered images in markdown files as a stateless engine before [0] and the answer to your question is highly upto interpretation

You move, you plan, your actions have outcomes Same question as if you're playing choose-your-own-adventure game storybook

0 - https://github.com/Kuberwastaken/backdooms

LeCompteSftware 8 hours ago | parent | prev [-]

The point is that it doesn't really make sense to say they're "seeing" anything. You said

  So… are the neurons on that chip seeing?

  We all desperately want to say no.
But I can confidently say "no, that's totally childish, the neurons are clearly not seeing anything." And in fact it's not even especially clear that they're "playing DOOM" vs. hitting a biased random number generator in response to carefully preprocessed inputs that come from DOOM. There is a major distinction when the enemy positions are directly piped into the brain.

Again I share the ethical concern about this stuff. But your blog post is quite misleading.

FrustratedMonky 8 hours ago | parent [-]

Have to say. I kind of agree with both of you.

But 'seeing' in humans is also a bit manipulated.

Does it really matter to the argument if it is seeing 'red', or just that it is 'sensing input'.