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Conlectus 2 hours ago

The thing that everyone always misses in these conversations is that screens over buttons is a cost cutting measure, not a first-principles design decision.

It means the UI can be designed and developed mostly independently of the physical controls, which helps reduce rework. I also expect it reduces costs for manufacture and assembly.

I’m in favour of more physical controls, but it surprises me that this rarely comes up. I suppose “people are idiots” is a more appealing explanation.

johannes1234321 an hour ago | parent [-]

It's even more in regards to production planning. Building the production pipeline takes long and is inflexible as you need to ensure to pick suppliers which will provide spare parts for a sensible price for the whole lifecycle. Thus you limit capabilities very early in the design cycle.

A software based solution you can finalize last minute and with later updates add extra features. Thus if a competitor provides a feature you don't have to wait years for the next new design, but can deliver based on software development priorities any time, to any series you like (even add after delivery)