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neko_ranger 3 hours ago

there are so many job listings for c++ in big tech, but it feels like it's hard to gain proper c++ experience without already being on those projects. it's sweet that those c++ systems are probably critical and actually do cool things, but if I wanted to be a c++ guy there, it's hard to get the experience without already being there I feel. c++ actually doesn't look too bad with RAII?

but maybe it's a dying breed anyway, so I should just learn rust/go/zig/etc

jayd16 25 minutes ago | parent | next [-]

This will probably run foul of some purists but Unreal Engine is a large C++ project with a vast amount of documentation, community, examples, and serves a lot of use cases.

It's not standard C++ but also it illustrates why lots of projects go that route.

Because it's niche, it might not be resume fodder but it will scratch the itch if you just want to play with C++.

jandrewrogers 13 minutes ago | parent | prev | next [-]

C++ is still the de facto standard language for new high-performance, high-scale software. It isn’t going anywhere.

portender 2 hours ago | parent | prev | next [-]

To me, using a programming language that lets me manage memory on a problem where it was important to me (because constraints or performance or whatever) has always been eye opening. go feels like a different thing there, but I suppose cgo can get you into the realm.

stingraycharles 38 minutes ago | parent [-]

Cgo has its own performance overhead problems, though.

nicoburns 2 hours ago | parent | prev | next [-]

Learning Rust is probably onone of the more accessible ways to get this kind of experience. It won't teach you everything you'd need to know to write C++ professionally, but it teaches a lot of the it, including a lot of best practices that it's otherwise hard to learn outside of a professional environment.

ipnon 41 minutes ago | parent | prev [-]

CUDA is an extension of C++ just like C++ is an extension of C. Deployed CUDA is growing exponentially. C++ is definitely not a dying language!