| ▲ | com2kid a day ago | ||||||||||||||||
It has always been non-deterministic but we relied on low level engineers who knew the dark magicks to keep the horrors at bay. Bit flips in memory are super common. Even CPUs sometimes output the wrong answer for calculations because of random chance. Network errors are common, at scale you'll see data corruption across a LAN often enough that you'll quickly implement application level retries because somehow the network level stuff still lets errors through. Some memory chips are slightly out of timing spec. This manifests itself as random crashes, maybe one every few weeks. You need really damn good telemetry to even figure out what is going on. Compilers do indeed have bugs. Native developers working in old hairy code bases will confirm, often with stories of weeks spent debugging what the hell was going on before someone figured out the compiler was outputting incorrect code. It is just that the randomness has been so rare, or the effects so minor, that it has all been, mostly, an inconvenience. It worries people working in aviation or medical equipment, but otherwise people accept the need for an occasional reboot or they don't worry about a few pixels in a rendered frame being the wrong color. LLMs are uncertainty amplifiers. Accept a lot of randomness and in return you get a tool that was pure sci-fi bullshit 10 years ago. Hell when reading science fiction now days I am literally going "well we have that now, and that, oh yeah we got that working, and I think I just saw a paper on that last week." | |||||||||||||||||
| ▲ | greysphere a day ago | parent | next [-] | ||||||||||||||||
With the old way of doing things you could spend energy to reduce errors, and balance that against the entropy of you environment/new features/whatever at a rate appropriate for your problem. It's not obvious if that's the case with llm based development. Of course you could 'use llms until things get crazy then stop' but that doesn't seem part of the zeitgeist. | |||||||||||||||||
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| ▲ | danaris a day ago | parent | prev | next [-] | ||||||||||||||||
> It has always been non-deterministic but we relied on low level engineers who knew the dark magicks to keep the horrors at bay. This is a disingenuous comparison. First of all, what you're talking about is nondeterminism at the hardware level, subverting the software, which is, on an ideal/theoretical computer, fully deterministic (except in ways that we specifically tell it not to be, through the use of PRNGs or real entropy sources). Second of all, the frequency with which traditional programs are nondeterministic in this manner is multiple orders of magnitude less than the frequency of nondeterminism in LLMs. (Frankly, I'd put that latter number at 1.) This is part of a class of bullshit and weaselly replies that I've seen attempting to defend LLMs over the years, where the LLMs' fundamental characteristics are downplayed because whatever they're being compared to occasionally exhibits some similar behavior—regardless of the fact that it's less frequent, more predictable, and more easily mitigated. | |||||||||||||||||
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| ▲ | a day ago | parent | prev [-] | ||||||||||||||||
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