| ▲ | ehnto 11 hours ago | ||||||||||||||||||||||||||||||||||
It's really clear that businesses are hoping to replace people with AI. In an industry that is already very difficult to make a stable living in, and troubled with regular plagiarism, is it really that surprising that any encroachment of AI into that space would be met with backlash? Even if you can see how individual circumstances could be beneficial to your workflow, it's a general direction I think many take issue with quite fairly. | |||||||||||||||||||||||||||||||||||
| ▲ | locknitpicker 7 hours ago | parent | next [-] | ||||||||||||||||||||||||||||||||||
> It's really clear that businesses are hoping to replace people with AI. In an industry that is already very difficult to make a stable living in, and troubled with regular plagiarism, is it really that surprising that any encroachment of AI into that space would be met with backlash? But what's the plan, then? Prevent any third party from downloading Blender and integrate it in any way with an agent? | |||||||||||||||||||||||||||||||||||
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| ▲ | Joel_Mckay 11 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||
Businesses have already replaced several background artists gambling on the uncopyrightable status of "AI" output being ignored. In a comercial setting, one can't sell what they never owned in the first place. Without a constant stream of stolen training data, the "AI" piracy bleed-through and isomorphic plagiarism business model is unsustainable. We look forward to liquidating the GPU data-centers at a heavy discount. =3 | |||||||||||||||||||||||||||||||||||
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