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Daedren 2 days ago

Wonder what will be the consequences of this. I dislike Denuvo for the performance and stability penalties it gives games, but I do wonder if the "security" it gave publishers wasn't a big part of the reason why we've been getting more and more big name games on PC.

This isn't about being right or wrong but about what the publishers will do when they see their games are again getting cracked day one, and if it'll be a catalyst to again return to getting either less PC releases or at least delayed releases compared to consoles.

I will hope that does not happen.

altairprime 2 days ago | parent | next [-]

Denuvo’s market is ‘first 90 days’ revenue protection, not lifelong revenue protection. Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes. If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account, they’d have a way to stop using it altogether.

akimbostrawman 6 hours ago | parent [-]

>Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes.

No, the overwhelming majority of denuvo games released after ~2020 (when they changed there licensing model to SaaS) have it removed after 2-4 years not because of user complaints but because of licensing costs, contracts and compliance.

If anything with many games it is very clear that the developer/publisher do not care for the user, since even when the DRM gets broken and has lost its purposes, many still refuse to remove it and give paying customers the same better non DRM experience as pirates.

>If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account

I don't understand how that is related at all.

cyanydeez 2 days ago | parent | prev [-]

i think your underwstimating the anticheat value that still exists. many of the online games are trash when theres not strict cheat control.

MrDrMcCoy a day ago | parent | next [-]

Run anti-cheat server-side. Give us private servers again. There's no reason we should have to put up with client-side rootkits written by non-kernel-devs to play a game.

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johng 2 days ago | parent | prev [-]

This. There are a lot of online games I loved playing but the cheating got so bad it made it impossible to play. MW1, MW2, Battlefield, CS, etc... you could see the wallhacks and aimbots taking over every lobby. I eventually stopped playing. I tried using Consoles for online gaming after that but never really got into using joysticks.... still prefer mouse and keyboard. Now I play limited games where the cheating isn't quite that rampant.

jospeh554 a day ago | parent [-]

Im not a big gamer, but playing GTA Online, and getting taken out as soon as you spawn. Or items just spawning in front of you, like ramps. REALLY ruins the experience

ChoGGi a day ago | parent [-]

Or everyone in the lobby getting nuked over and over.

Or trying to do heists and having a cheater in every session.

I'd like to play the game again but it's just not fun.