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post-it 2 days ago

I've been using Claude with OpenSCAD to generate some simple models with repetitive geometry (a set of d8 dice with braille on them for a scrabble-like game for blind children). It's really good, though often I have to send a screenshot to Claude or describe a geometry issue.

Having more native integration into Blender, which I'm already much more familiar with, will be fantastic.

aurumque 2 days ago | parent | next [-]

Similarly, I made an agent that lets Claude puppet OpenSCAD, generate screen shots, change the camera angle, etc. In general Claude seems to have a pretty good vision model that can create usable designs. It's also fun to let it make up new models of its own and then try to 3D print them.

squigz 2 days ago | parent | prev [-]

I'm sure I'm not the only one who would appreciate hearing more about that game :)

post-it 2 days ago | parent [-]

This[0] is the original game. I downloaded the dice, made a list of letters for each die (I can't remember if I did this manually, I don't see a published list so I must have), and then I fiddled until I got something that looks decent and also printable. Each die face has the braille letter as well as a small English letter. Here's[1] my repo, I wasn't intending to make it public yet, so it still has the original creator's files in there and the README is autogenerated.

The biggest challenge at this point is figuring out how to make the dice print consistently. With each die face only having a few points of contact, they keep unsticking. What I'm trying now is cutting the dice in half, printing the halves, and then sticking them together with dowels.

[0] https://www.printables.com/model/821177-octobabble-a-word-ba...

[1] https://github.com/PeterFajner/braille_octobabble/