| ▲ | muhuk 2 days ago |
| There will be community backlash. And it will not be uncalled for. Sad news. |
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| ▲ | magicalhippo 2 days ago | parent | next [-] |
| Clearly I'm out of the loop, why would it not be uncalled for? |
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| ▲ | KeplerBoy 2 days ago | parent [-] | | Because someone might argue blender is taking funding from an entity that wants to make proficient blender users obsolete. | | |
| ▲ | magicalhippo 2 days ago | parent | next [-] | | Or it might allow proficient blender users to become more productive, resulting in higher detailed scenes for the same budget. We'll see how it shakes out. As a non-proficient Blender user, I'm kinda keen on this since I have had a lot of ideas that I haven't been able to realize in Blender. | | |
| ▲ | sassymuffinz 2 days ago | parent [-] | | So reducing budgets and suppressing wages then, what a great deal for the workers who have specialised in this field and who's work and effort the LLM has been trained on to replace them! | | |
| ▲ | all2 2 days ago | parent [-] | | This is like arguing we should only have manual looms because the mechanical looms suppress wages and destroy the livelihoods of those expert loom operators. The tech is here. We can fight it, or adapt and embrace it. If previous examples from the industrial revolution are anything to go by, fighting automation is a losing battle. | | |
| ▲ | sassymuffinz 2 days ago | parent [-] | | Difference is that those tools modernised the work and actually created jobs. The ultimate aim of these AI sociopaths is to remove all work in all areas so they can hoover up all the money and let people starve. | | |
| ▲ | all2 2 days ago | parent | next [-] | | I won't argue with that. But, there is plenty of open source stuff out there to enable people to have their own models, running on their own hardware. Business does not need to go to the big 3. | | |
| ▲ | sassymuffinz 2 days ago | parent [-] | | Business doesn't need to go to the big 3, but it will. The big companies will ensure that smaller, specialised or open models get restricted by laws paid for by their lobbying budgets, so that they can pull up the ladder after them and solidify their position. They've invested billions and will never allow the world become some tech utopia where we all have a personalised free AI in our pocket, they will guarantee their own dominance. |
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| ▲ | astrange 16 hours ago | parent | prev [-] | | That is not possible because that's not how money works. One way you can tell it's not possible is that it's the plot of Atlas Shrugged. |
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| ▲ | muhuk 2 days ago | parent | prev [-] | | Yes. It is the worst possible match right now. |
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| ▲ | panzi 2 days ago | parent | prev | next [-] |
| I don't think they can tell Blender what to do. As such it's just more money for Blender! Yes, Anthropic can use the Python API to do their AI BS, but an improved Python API is also good for anyone else. This doesn't mean that Blender themselves are integrating any gen AI (if you don't already count the denoise filters). Do you really think Blender should have denied the donation? |
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| ▲ | muhuk 2 days ago | parent [-] | | I think they should have, it does not align with their community. Could they have denied, I am not sure about the legalities. Money is good. But not antagonizing your community (as an open source project) is better. | | |
| ▲ | unshavedyak 2 days ago | parent [-] | | Shame that we have to choose between better financing of Blender for features we already want (Python API quality) and placating imo overly dramatic artists. | | |
| ▲ | panzi 2 days ago | parent | next [-] | | I think the worries of artists over gen AI are valid. I guess all the better that some of the money of those "not yet" profitable AI companies goes to a good open source project and not to some of their usual practices. | | | |
| ▲ | logickkk1 2 days ago | parent | prev [-] | | I don't think it's just placating artists. Most Blender sponsors want more people getting good at Blender. Anthropic benefits if fewer people have to. |
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| ▲ | ianm218 2 days ago | parent | prev | next [-] |
| What do you mean? |
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| ▲ | echelon 2 days ago | parent [-] | | A lot of 3D artists and VFX artists hate AI. Social media is full of them. Some of them, like the illustrious MrDoob (behind Threejs), love AI and are all-in on it. The VFX folks at Corridor Crew [1] have been leaning into AI for years now and showing a healthy attitude and path forward to using AI in workflows. [1] https://www.youtube.com/@CorridorCrew | | |
| ▲ | ianm218 2 days ago | parent [-] | | Ah thanks for clarifying it seemed like that was assumed knowledge in this thread. |
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| ▲ | tibbydudeza 2 days ago | parent | prev [-] |
| Sadly so and it is the people who don't even fund open source projects. |
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| ▲ | Someone1234 2 days ago | parent [-] | | Yep. Anthropic's motives are obviously self-interested (Cluade <-> Blender integration), but I'm not donating to Blender, are you? That's the problem, we all want Blender to be able to pick and choose donations, but when all OSS is cash-strapped, it is easier said than done. I'd prefer Blender get some additional funding out of this AI bubble at least. | | |
| ▲ | munificent 2 days ago | parent | next [-] | | > I'm not donating to Blender, are you? Exactly right. Everyone online is all to happy to proclaim what hill other people should die on, but is rarely willing to go up there themselves. | | | |
| ▲ | 2 days ago | parent | prev [-] | | [deleted] |
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