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projektfu 3 hours ago

It seems to often make it hard to get back where you were, like you go west and then east and end up in a different place. I don't know enough about z-machines to tell why.

pdw 2 hours ago | parent | next [-]

Nothing to do with the VM. The game was designed that way, navigation is part of the puzzle.

conexions 3 hours ago | parent | prev | next [-]

Perhaps you could try making a map.

sllabres 3 hours ago | parent [-]

Or in this case; just click on "map"

anthk 2 hours ago | parent | prev [-]

Not ZMachine related, not even with Inform6, where n_to, s_to and w_to e_to are pretty much self-explanatory. It's just that Dungeon/Zork/Zork-I-II-III were made that way.