| ▲ | kowbell 6 hours ago | |
Are any LLMs suited at directly modifying game scene/asset/prefabs for any engine? | ||
| ▲ | jaggederest 2 hours ago | parent [-] | |
Bevy is a great engine for LLM-based games because it's 100% code. I'm toying with a few things in it, one of them is an entire-planet economic simulation, and it scales well up to a million dead tiles and 10k-50k live tiles on Apple Silicon, pretty impressive. | ||