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kowbell 6 hours ago

Are any LLMs suited at directly modifying game scene/asset/prefabs for any engine?

jaggederest 2 hours ago | parent [-]

Bevy is a great engine for LLM-based games because it's 100% code. I'm toying with a few things in it, one of them is an entire-planet economic simulation, and it scales well up to a million dead tiles and 10k-50k live tiles on Apple Silicon, pretty impressive.