| ▲ | aw1621107 7 hours ago | |
> And as for Rust - that's beyond inexplicable. Rust has green threads in the early days and abandoned them in favour of async / await. There was a fair bit of time between the two, to the point I'm not sure the latter can be called much of a strong motivation for the former. Green threads were removed pre-1.0 by the end of 2014 [0], while work on async/await proper started around 2017/2018 [1]. In addition, I think the decision to remove green threads might be less inexplicable than you might otherwise expect if you consider how Rust's chosen niche changed pre-1.0. Off the top of my head no obligatory runtime and no FFI/embeddability penalties are the big ones. > Rust now has a green thread implementation that fixes that mistake As part of the runtime/stdlib or as a third-party library? | ||