| ▲ | bauerd 9 hours ago | |||||||||||||||||||||||||||||||
>On March 4, we changed Claude Code's default reasoning effort from high to medium to reduce the very long latency—enough to make the UI appear frozen—some users were seeing in high mode Instead of fixing the UI they lowered the default reasoning effort parameter from high to medium? And they "traced this back" because they "take reports about degradation very seriously"? Extremely hard to give them the benefit of doubt here. | ||||||||||||||||||||||||||||||||
| ▲ | stingraycharles 13 minutes ago | parent | next [-] | |||||||||||||||||||||||||||||||
Yeah, this is so silly. Anthropic: removes thinking output Users: see long pauses, complain Anthropic: better reduce thinking time Users: wtf To me it really, really seems like Anthropic is trying to undo the transparency they always had around reasoning chains, and a lot of issues are due to that. Removing thinking blocks from the convo after 1 hour of being inactive without any notice is just the icing on the cake, whoever thought that was a good idea? How about making “the cache is hot” vs “the cache is cold” a clear visual indicator instead, so you slowly shape user behavior, rather than doing these types of drastic things. | ||||||||||||||||||||||||||||||||
| ▲ | bcherny 8 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||
Hey, Boris from the team here. We did both -- we did a number of UI iterations (eg. improving thinking loading states, making it more clear how many tokens are being downloaded, etc.). But we also reduced the default effort level after evals and dogfooding. The latter was not the right decision, so we rolled it back after finding that UX iterations were insufficient (people didn't understand to use /effort to increase intelligence, and often stuck with the default -- we should have anticipated this). | ||||||||||||||||||||||||||||||||
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