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Wowfunhappy 4 days ago

Metroid, Half-Life, and Demon's Souls I would take issue with, but I've always considered Zelda a puzzle game, and I never questioned it until now.

I suppose the new Breath of the Wild / Tears of the Kingdom titles are more action-oriented, but everything in the mold of Ocarina of Time is a puzzle game with some light combat sprinkled on top.

Waterluvian 4 days ago | parent | next [-]

I was being a bit silly but the Souls series do have a metroidvania angle to them. Also each enemy, especially the bosses, are small puzzles where you figure out how they work and then how to overcome them.

cubefox 4 days ago | parent | prev [-]

Dungeons contain mainly puzzles, but otherwise it's a lot of combat and story and side quests, similar to most RPGs.

Wowfunhappy 4 days ago | parent [-]

But the overworld missions are basically all puzzles! I don't think there's more combat in the overworld than in dungeons.