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Waterluvian 5 hours ago

For me, Outer Wilds finally got the Myst feel right.

VorpalWay 4 hours ago | parent [-]

Interesting, I had passed it by when I heard it had a time limit and reset mechanic (not unlike Zelda Majora's Mask). I hated that mechanic in Majora's Mask (and I never finished that game), it made the game feel stressful to me.

I prefer games where I can play slow and deliberate. If there is a time mechanic it should be turn based, not real time. (Or it should be a very short time based system such as "run across the room to hit the other button, the cost of failing is 10 seconds of trying again, not 10 minutes".)

Waterluvian 3 hours ago | parent [-]

I know exactly what you mean by Majora’s Mask. Ugh. I spent all that time getting here and now I’m out of time and it resets?!

I can see why Outer Wilds might feel the same way. But somehow it didn’t for me. Probably because it really doesn’t take much at all to get right back to where you were.