| ▲ | gowld 5 hours ago | |
Is this what Jonathan Blow is trying to copy with Sinking Star? | ||
| ▲ | jrz53 a minute ago | parent | next [-] | |
[delayed] | ||
| ▲ | omcnoe 3 hours ago | parent | prev | next [-] | |
Trying to copy is a bit harsh, but he has credited it as an inspiration for what's possible within the Sokoban format. I believe he was a playtester for SSR before it released, mid The Witness development. | ||
| ▲ | cvoss 38 minutes ago | parent | prev | next [-] | |
Copy, certainly not. But Blow was an enthusiastic promoter of the game when it came out and held it out as a standard of excellence in puzzle game design. | ||
| ▲ | turkeyboi 5 hours ago | parent | prev [-] | |
Oost does incorporate elements that were tried in a puzzlescript game “mirror isle” and sean t barret’s “promesst”. Dont think anything directly from this sausage one. | ||